Joint tutorials
Start from scratch
Clear the scene, set up the view you prefer, and draw the room volumes.
Step 1
1. Clear the scene
If anything is left in the scene, press Ctrl/Cmd + A to select everything, then press Delete.
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Step 2
2. Set up a 2D drawing view
If drawing in 2D feels easier, open the Joint menu, choose Split Horizontal or Split Vertical, then change one viewport to 2D from its viewport chip.
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Step 3
3. Draw the room volumes
Draw the closed room boundaries, select them together, and use Extrude/Push to create volumes. Select the resulting volumes and change Building Role to Room.
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Step 4
4. Continue with your project
Add or reshape a roof, move a room, add openings and furniture, or switch to a drawing view. Continue in whichever direction your project needs.
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