Joint tutorials

Start from scratch

Clear the scene, set up the view you prefer, and draw the room volumes.

Step 1

1. Clear the scene

If anything is left in the scene, press Ctrl/Cmd + A to select everything, then press Delete.
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Step 2

2. Set up a 2D drawing view

If drawing in 2D feels easier, open the Joint menu, choose Split Horizontal or Split Vertical, then change one viewport to 2D from its viewport chip.
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Step 3

3. Draw the room volumes

Draw the closed room boundaries, select them together, and use Extrude/Push to create volumes. Select the resulting volumes and change Building Role to Room.
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Step 4

4. Continue with your project

Add or reshape a roof, move a room, add openings and furniture, or switch to a drawing view. Continue in whichever direction your project needs.
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Start from scratch | Joint tutorials